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## Computers & Programming

Below are titles related to computers and programming. Please also see the AutoCAD and CAD / CAM categories.
1. ## Learning Mastercam X5 Mill 2D Step-by-Step

This unique text presents a thorough introduction to Mastercam X5 Mill for students with little or no prior experience. It can be used in virtually any educational setting -- from four-year engineering schools to community colleges and voc/tech schools to industrial training centers -- and will also serve as a reliable reference for on-the-job use or as a self-study manual. The award-winning authors have carefully arranged the contents in a clear and logical sequence and have used many hundreds of visuals instead of wordy explanations.

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\$79.95
2. ## Beginning AutoCAD® 2018 Exercise Workbook

The Beginning AutoCAD® 2018 Exercise Workbook is designed for classroom instruction and self-study alike, and is now suitable for both inch and metric users to accommodate readers around the world.  Each lesson starts with step-by-step instructions on how to master a particular task, followed by exercises designed for practicing the commands readers learned within that lesson.

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\$54.95
3. ## SolidWorks Basics

This illustrated handbook provides a complete course, taking readers step-by-step through the basic operations of SolidWorks. Written by an expert of this versatile program, it reveals how SolidWorks, a full two-way parametric design tool, can be used to create fluid models with myriad features. It can be used in virtually any setting, from four-year engineering community colleges and vocational/technical schools to industrial training centers. As a well-designed self-study manual, it also serves as a how-to reference for on the job use.

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\$49.95
4. ## Vectors and Matrices for Geometric and 3D Modeling

Vectors are perhaps the most important mathematical objects used in modeling and animation. They have the properties of magnitude and direction, and provide visual understanding of model construction and analysis. Matrices are natural and hardworking partners of vectors.

This work presents lessons on vectors and matrices in geometric and 3D modeling—the mathematics at the foundation of computer graphics applications. The lessons appear as chapters, generally organized from introductory to more complex topics. Within each chapter, there is a similar order of elementary-to-advanced discussion.

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\$79.95
5. ## Geometric Transformations for 3D Modeling

Delivering the theory and application of geometric transformations is the comprehensive mission of Geometric Transformations for 3D Modeling by Michael E Mortenson. The 380 page hardcover volume is the second edition. It provides a thorough introduction. Written from the standpoint of transformation mathematics, the content is accessible by students, teachers and professionals in the field. It is also ideal for practitioners in engineering, math and physics beyond the manufacturing industry.

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\$79.95